Simon, our Creative Director, is the “Father” of Legends of the Traveler. Without him, many roadblocks would be impossible to overcome, and him constantly churning out ideas keeps the concept of the game fresh and always gives the team something to work on. Without Simon, the game would not exist and the wonderful story of Legends of the Traveler would not see the light of day.
Simon, besides having the idea for the game, is crucial to the development of Legends of the Traveler. Since the first meeting to today, the team at teccrab has experienced a plethora of problems that would overwhelm the average person. Through countless issues, concerns, mess-ups and rough patches in development, Simon has kept a level head and continues to keep the team motivated and calm. He continues to find opportunities for both the game and the team, sprinkling in surprises in the story of the game and always giving the team a good laugh.
Without Simon, the game would not only cease to exist, but the motivation, passion and determination behind the game to vanish too. He constantly brings the team together, regardless of outside commitments, responsibilities and concerns. Along with continuing the story and plot behind Legends of the Traveler, Simon is crucial in communicating with outside sources of talent, potential team members and investors.